Increases Speech, Medicine, Repair, Science and Barter skills +5.ĭecreases Energy Weapons, Explosives, Guns, Melee Weapons and Unarmed skills -5. Penalty will still apply when determining Perk requirements. Bonus does not apply when determining Perk requirements. Guns and energy weapons you fire are 20% less accurate. Guns and energy weapons you fire are 20% quicker, AP cost for your guns and energy weapons are 20% lower. The add-on Old World Blues makes it possible for them to re-pick the Courier's assigned traits.
During character creation the Courier may choose a maximum of two (with a minimum of none at all). With the exception of Wild Wasteland, which has a less direct effect on gameplay, each trait modifies (and hampers) the Courier's statistics in some way this can include Primary statistics, Derived statistics, or SPECIAL points and skills. Traits modify aspects of gameplay, granting a benefit in one area at the cost of hampering another.